AI Insights · Timothy · January 2022
Top 5 Science Games on Android in Central America Q4 2021
Discover the performance of the top 5 science games on the Android platform in Central America during the fourth quarter of 2021, featuring data on downloads, revenue, and active users.
In Q4 2021, the top science games on the Android platform in Central America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for the top 5 games.
Merge Animals 3D - Mutant race from SayGames Ltd saw an impressive start with weekly downloads peaking at around 402K in the second week of November. However, downloads gradually declined, closing the quarter at approximately 117K. Active users followed a similar trend, starting at around 79K and peaking at 353K in the second week before tapering off to approximately 170K by the end of December.
DNA Evolution 3D, also from SayGames Ltd, experienced a steady decrease in weekly downloads from 38K at the end of September to about 9K by the end of December. Active users mirrored this pattern, starting at 62K and dropping to approximately 20K over the same period.
Jetpack Joyride by Halfbrick Studios maintained a consistent performance in terms of downloads and revenue. Weekly downloads ranged from 7K to 12K, with a noticeable increase in the final week of December. Revenue remained stable, averaging around $200 to $300 weekly. Active users fluctuated slightly but ended the quarter strong at approximately 68K.
Plague Inc. from Ndemic Creations had a notable increase in weekly revenue, peaking at $466 in the last week of December. Downloads showed a peak at approximately 10K in late October, followed by a decline to around 5K by the end of the quarter. Active users saw a high of 19K in late October, stabilizing at around 11K to 12K in December.
Homo Evolution: Human Origins by CASUAL AZUR GAMES demonstrated steady weekly downloads, ranging from 3K to 6K. Revenue was relatively low but consistent, averaging around $30 to $60 weekly. Active users remained stable throughout the quarter, starting at 15K and closing the quarter at approximately 13K.
For more detailed insights and data on these top-performing science games, visit Sensor Tower.